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Hellven Gates
  • Hellven Metaverse
    • Introduction
    • The Ecosystem
    • Vision
    • Blueprint
  • Hellven: Genesis NFT
    • Introduction
    • Genesis NFT Ultilities
    • Marketplace
  • Hellven: Utopia
    • NFT
    • AR Technology
    • AI Technology
  • HELLVEN: THE GAME
    • About the Game
    • Hellven World Introduction
    • Storyline
      • Tale of the Seven
        • Chapter 1: The Human
        • Chapter 2: The Elf
        • Chapter 3: The Orc
        • Chapter 4: The Angel
        • Chapter 5: The Devil
        • Chapter 6: The Steamborg
        • Chapter 7: The Undead
    • Gameplay
      • Combat Mechanic
      • Skills System
      • Status Effects
    • Game Modes
      • Campaign
        • Mining
        • Snatching
      • Rank
      • Dungeon
    • Heroes
      • 7 Races
        • Human
        • Elf
        • Devil
        • Angel
        • Orc
        • Steamborg
        • Undead
      • 10 Classes
        • Hunter
        • Knight
        • Mage
        • Monk
        • Priest
        • Rogue
        • Pirate
        • Shaman
        • Druid
        • Engineer
      • 7 Sins
        • Lust
        • Greed
        • Sloth
        • Wrath
        • Pride
        • Envy
        • Gluttony
      • 7 Elementals
      • Stats
      • Cultivate Hero
    • Equipment
      • Decompose
      • Upgrade
      • Repair
      • Enhancement
    • In-game Systems
      • Rental
      • Daily Quests
      • Achievements
    • Roadmap
  • TOKENOMICS
    • $HVG (Hellven Token)
    • $HVG Use Case
    • $HVG Allocation
    • $HSP Token
    • Staking
      • Phase 1
      • Phase 2
    • Hellven Gate Box
  • RESOURCES
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  • OFFICIAL CHANNELS
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  1. HELLVEN: THE GAME
  2. Heroes
  3. 7 Sins

Sloth

PreviousGreedNextWrath

Last updated 2 years ago

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Sloth, the Sin of nihilistic. Unlike his other 2 brothers, Gluttony and Greed, Sloth represents for omissions, for laziness and idleness, encouraging people to stay null in every aspect of life while slowly withering to death

List of Sloth's Skills:

  1. Inattentive (Passive): -15% Dodge of itself and -5% of all enemies

  2. Drowsy (Passive): Basic attack has 17% chance to inflict Sleep to an enemy for 1 turn

  3. Immovable: Basic attack has 17% chance to inflict Root to an enemy for 1 turn

  4. Ennui: -10% Spell Amp of all enemies

  5. Wishy-Washy (Active): When activate, deal 50 damage and inflict Pierce to all enemies in the Area

"The symbol of Sloth"