Skills System

Skills in Hellven Gate is a great tool that a hero and its the player can ultilize to defeat the opponents. Each hero when summoned will be assigned 3 random skills in accordance with 3 skill pools of Race, Class, Sin. The combination of skills is unique and there won't be 2 heroes that have the same skill set, which makes the hero also unique from each other.

These skills can be divided into 3 main types including: Active, Passive, and Channeling.

  • Active: Active skills are skills that require mana to cast and can be casted instantly. Active skills will have a variety of ranges and target types

  • Passive: Passive skills are skills that cannot be casted and doesn't require mana. Passive skills will be devided into 2 smaller sub-categories with description as above

  • Channeling: Similar to active skills; however, channeling skills will require a certain number of rounds to be casted and will be canceled immediately if the caster received any "Skip turn" effect

"Luna Beam"

These skills will generally fall into these 4 target types, which differentiate how a skill interact and affect the target or the battlefield. The list is as follow:

  • Single Target: This type of skills can be casted on both an ally or an enemy or one's self

"Celestial Impact - a powerful single target skill that deal damage to the enemy"
  • All Team: This type of skills will affect all of the caster's teammate or the whole enemy's team

"Stand as One - A powerful skill that can enhance all your team"
  • Self Area: This types of skills will affect the area around the caster with the caster as the center

"Unstopable Rage - A skill that deal damage to all enemies in the area around the caster"
  • Area Target: This types of skill will affect everything in a certain area with the target as the center. The affected area can be in different shapes like Column or Row with the target as the center

"Blinding Light - An area skill that affect all enemies in a row"

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